A short demo reel demonstrating my character animation skills, sense of layout, body mechanics, acting, and the application of the traditional 12 principles of animation.
To kick start our Intel / DreamWorks documentary on Intel microprocessors enhancing the latest animation feature productions, I created this opening animation, set inside a DreamWorks animator's office. I modeled and textured all objects in the scene, created the "mood" via a deliberate lighting scheme, and animated the movement of the camera.
3D product PRE-Visualization
Many times products need to be pre-visualized before they are ever produced. This phone was a prototype later released in India and Eastern Europe. I modeled and textured the phone from nothing using reference images and polygonal box modeling, and rendered it using a 3D "studio lighting" technique.